The Lost City of Barakus

Session 1
Fools Pass

Party set off from their home town to protect two wagons of fish being transported to Endhome.

Encountered two different groups of orcs, successfully drove off the band of orcs which attacked.

Floated across the Old-Rock River successfully, wagons and horses (arrive Endhome one hr earlier)

Navigated the narrow ledge of Fools Pass (arrive Endhome one hr earlier)

Sights:
Duskmoon Hills – The hills north of Endhome
Wizards library – A tower with no entrance
Penprie Forest – The Forest North of Endhome
Farms and Grasslands
Jimmy Deans Tower – A 40’ High Tower on the Sinner Coast

Secrets:
No one has perceived anything suspicious

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Session 2

Party stayed a night at the Kings Road Inn
RUMORS: Overheard rumors of the Caves in the Duskmoon Hills
There are some caves in the hills north of Endhome where adventurers
have occasionally gone to seek treasure.

There is rumored to be a vast labyrinth of tunnels and chambers beneath
the caves.

NPC: Barneky – Inn Keeper and Bartender

TRADE: May trade artifacts from the caves to Barneky Kings Road Inn Merchant

FOUND: Temple of Jamboor – God of Death, Knowledge, and Magic

FOUND: Wizards Academy – Greatest magic library on the continent

Party set off to find the Caves

FOUND: The Scalene Chamber – Home of a horrible metal eating creature
attacked by 1 Xorn

FOUND: Ghoul Cave – attacked by a ghoul
attacked by 1 ghoul

FOUND: The Caves – Caves once inhabited by an Orc tribe decades ago
attacked by Giant rats

DISEASE: Birdy contracted a disease

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Session 3
The Caves

COMBAT:
Ghoul
Treasure: Flail, 3 Potions of cure-light wounds, copper coins

New PC:
Devry the great – the most powerful wizard of these lands

Birdy overcame the disease with the help of Rumplestiltskins herbal medicine

SOCIAL ENCOUNTER:
Devry the great – talked to the ancient creature in the Scalene Cave

COMBAT:
Ratlings
TPK – Ratlings over-ran the party and stabbed them to death, fortunately it was a dream.

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Session 4

Added 2 new players (JC & Dennis)
Party Comp: 2 Magic Users, 1 Thief, 2 Fighters, 1 Cleric, 1 Ranger

ROLEPLAY ENCOUNTER: Tavern Boasting
Characters boasted in the tavern to add party members on their quest to raid the Orc caves
A fighter and Cleric of Jamboor have joined the cause

After some trouble figuring out the mapping software we continue

COMBAT ENCOUNTER:
Caves: Burg the Orc Warrior + 2 War-dogs
The party explored north and encountered the veteran Orc Fighter “Burg” (Ftr 3) and his 2 War-dogs Teely and Vim.

After the difficult fight the party cautiously explored the orcs room finding a locked treasure box and some odd personal effects.

After this rough fight, the party has decided to hole up at a nearby tavern to plan their next steps.

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Session 6 - Dragon Riddle

The party meets The Flood Dragon who lives on the Dragonspire a few miles north of the caves in the Duskmoon Hills

The Dragon gives the Party a riddle – the party fails to decipher the dragons cryptic words and gets stranded by the flood of the Old-Rock river.

The Party is confronted by bounty hunters on the trail of Cassay, the merchant who they escorted from Noodlevil. Apparently he had stolen a item of great value from the town and was not actually selling fish to Endhome.

The party decided to leave behind Dermont, who ran deeper into the Caves away from the Dragon

The Party follows the Old-Rock river south on the west bank. While in the Penprie Forest they discover: A Mysterious Crypt, An Abandoned Temple guarded by an Evil priest in the form of a Giant demonic bore, and a Hut of the only Druid in the region “Gilda Wayentree”.

The Party has now returned to the comfort of Endhome

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